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Space Pirates and Zombies v0.9.000

 
Space Pirates and Zombies v0.9.000
Genre: Fun & Gesellschaft
Plattform: PC Spiele
Eintragsdatum: 20.09.2011
Sprache:
Eingetragen von: KittyKat
 
Beschreibung:
Added tutorial skipper
- Added cloning system
- Added update checker
- Added in game upcoming feature list
- Added respec
- Added difficulty levels
- Added specialists
- Added stored designs for each hangar for easy switching
- Added a reset design button to reset the design to the current ship
- Added ships have a sense of self preservation (avoid exploding ships, if it will do major harm)
- Added cloaking stealth damage 1.5x specialist and research boosts.
- Added Surplus cloaking device.
- Added zombie killers have shields
- Added zombie killers have armor
- Added on killer conversion shields and armor gone but will repair
- Added an extra set of 3 intro stars to make game start more sane
- Added critters damage shields armor and hull over time, progressively
- Added level down difficulty option (one way only)
- Added option to turn off auto pause on lose focus
- Added goon pods.
- Changed doubled critter shield damage.
- Changed higher critter health
- Changed smoother critter spawning
- Changed cull extra effects when frame rate is low.
- Changed critter updates optimized
- Changed self destructing ships cut their engines to drift into targets
- Changed zombie ships cannot spawn eggs for 5 seconds after birth.
- Changed ruptured eggs cause greater damage to the spawned ship.
- Changed rammed zombie critters do double damage but go splat
- Changed armor must be < 25% for critters to invade
- Changed hull must be < 50% for critters to invade.
- Changed zombie ship repair rate lowered
- Changed doubled boarding combat speed
- Changed zombies will not fire on infected ships.
- Changed zombie tech level scales with the progress toward the final battle. instead of being locked at 90
- Changed increased data cube lifetime
- Changed mass bombs inherit ship velocity
- Changed mass bombs now explode to drop a gravity well (does not effect allies)
- Changed mass bomb flight time effects grav well radius.
- Changed research damagestrength effects wisp damage too
- Changed research damagestrength also effects strength of gravity well.
- Changed mass bombs impact with high projectile damage
- Changed hunter srms are do ion damage but can hunt cloakers too (ion damage trippled)
- Changed lowered SRM count. spamming was overpowered. (also cpu pig)
- Changed launcher boosters from 25% bonus to 20% bonus to reload speed.
- Changed slight increase to missile reload times
- Changed slight increase in power consume for missiles
- Changed escorted ships get much less angry from friendly fire.
- Changed mass bombs no longer player pilotable. fire like torps now
- Changed upped mission counts in general and made metagame changers more common
- Changed lowered spread on scatter and particle cannons
- Changed drone bombers do high explosive damage
- Changed increase to disruptor cannon damage and speed
- Changed particle cannons, shoot 2x as fast as disruptors, do universal damage, shorter range than cannons, more power effieient shoot 6 shots at a time
- Changed scatter cannons longer range and do ion damage.
- Changed tractor beams work while cloaked
- Changed Auto target and first press of prev or next target target closest to reticule
- Changed targeting system will target the ship under the reticule on prev or next target pressed, always
- Changed inertial engines upgraded. Better top speed and acceleration. Very nice engine now.
- Changed removed inertial engines ambient damping
- Changed ai avoids wisps dropped by mass bombs
- Changed leech beams 40% weaker.
- Changed 50% goons cap, 20% default goons
- Changed more turns between zombie attacks
- Changed leech beams effect zombie killers but not breeders
- Changed ion damage effects zombie killers but not breeders
- Changed dont allow zombie ships to shoot crew pods
- Changed turret firing mode made global and saved
- Changed collection mode made global and saved
- Changed request crew hotkey added (M)
- Changed lots of upgrades for mines. beware.
- Changed AI better at deploying minefields.
- Changed mine droppers cloak disrupts when they lay a mine
- Fixed ai should not attack spaced goons anymore
- Fixed Cloaking booster hooked up properly
- Fixed repaired ships inheriting current design instead of just fixing current ship
 
 
Download: (einem Freund weitersagen)
download rar-Datei Space Pirates and Zombies v1 000 cracked-THETA 123,94 MB
download 100Mbit/s Space Pirates and Zombies v0.9.000 123,94 MB
 
 
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